🤑 USA - Roulette gaming machine - Google Patents

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Additionally, a quick disconnect power and signal interface shown functionally by reference numbers 23, 24 in FIG. According to a further aspect of the invention, a method of playing roulette is provided. Moreover, it has also been found to be important for the machine to simulate a live action game as closely as possible so that users have the feeling that they are participating in a real live action game. In part, the electronic games have become popular with novice players, as they generally avoid the apprehension which is commonly encountered by novice players when dealing with live game operators. In addition, during the transition between the betting phase and the winning number phase, the tower PC preferably generates a fade to a full screen graphic of the last betting phase frame so that the players observe what appears to be continuous video. Prior attempts to simulate roulette in an electronic gaming machine have not had significant success because the primary visual element of live action roulette, the interaction of a game ball and a spinning roulette wheel, has heretofore not been accurately simulated. Tower PC 80 generally provides three functional components. The roulette game video is preferably recorded in a set of two segments--a betting phase and a winning number phase. The assemblies are preferably bolted together to provide a rigid, solid mechanical structure. The program includes first display means for displaying a graphic image of a spinning roulette wheel on the display; determining means for determining a path for movement of a graphic image of a ball on the display relative to the graphic image of the spinning roulette wheel, wherein the determining means selects a bounce pattern for the graphic image of the ball from a plurality of different bounce patterns, each bounce pattern for moving the graphic image of the ball from an outer track to an inner track of the graphic image of the spinning roulette wheel; and second display means for displaying the graphic image of the ball on the display and moving the graphic image of the ball relative to the graphic image of the spinning roulette wheel to follow the path. Credits for betting at each player station are established either by a coin input 48 or by a bill insert A speaker 41 produces sound effects for player actions and for player wins. Random number generator 37 preferably generates a random number 1 to 38 for American roulette and 1 to 37 for European roulette, with numbers 37 and 38 equating to zero 0 and double zero 00 , respectively. Another technique generates a bounce pattern for a game ball by selecting from a plurality of preset bounce patterns such that repeated simulations of a game ball movement do not result in identical bounce patterns.

The invention relates to an electronic gaming machine. A set of three button switches 44 on control panel 42 enables a player to select one or ten times the standard game credit bet amount or to cancel a previous bet.

Betting and other information is transmitted over an interface to permit the dealer station to actually display the bets on the betting field. Primary game operation is controlled by a game table dealer chassis or controller 31 in game table 20, which communicates via two way fiber optic lines 23 with each player station Each player station 40 preferably receives player inputs and transmits the inputs roulette 32 230 game table chassis 31, which then moves and displays betting hands on monitors 30, and registers and displays the bets chips placed by each player.

A first display function for the tower PC is that of coordinating the display of a graphic image of a spinning roulette wheel on the monitor.

By a "bounce pattern", what is meant is the manner in which a game ball bounces between the time period in which the ball drops from the upper rim of a roulette wheel and the time in which the ball lands and rests in one of the numbered bins on the roulette wheel. By frequently querying the laser disk player for the current frame number, the tower PC is capable of accurately synchronizing the display of overlay graphics and the playing of sounds with the game video.

Many electronic gaming machines are restricted to a single player, as in the case of electronic slot machines.

Attendant to this synchronization, the tower PC determines a path for the movement of the ball relative to the roulette wheel such that the ball moves and lands in a winning number bin on the roulette wheel in a realistic manner.

Gaming machine 10 generally includes three primary components: a playing field game table 20, a plurality of player stations 40, and a tower In a live action roulette 32 230 of roulette, a player at, at least one of the player stations, places a bet on a central roulette table during a betting period.

Specific sounds, such as ball noises and winning number announcements, are preferably stored in tower PC 80 and output to an audio amplifier 73 which drives speakers Audio amplifier 73 may also receive sounds from game table chassis 31 e.

The invention addresses these and other problems associated with the prior art in providing an click to see more roulette gaming machine incorporating realistic game ball movement simulation in relation to a spinning roulette wheel.

When coupled with a random winning number, a widely varying range of ball movements may be experienced by players during the course of roulette 32 230 gaming session, thus enhancing the realism of the machine.

In accordance with an additional aspect of the invention, a method of playing roulette is provided. Roulette 32 230 single player and multi-player electronic gaming machines have enjoyed growing popularity. Tower 60 roulette 32 230 a roulette wheel display and the appearance of one or more "live" dealers and their game announcements via a monitor Additionally, the tower provides panels 62 listing game rules and betting odds and also an ornamentally lit canopy Each game device is mechanically assembled by securing tower canopy 64 to tower 60, the tower to game table 20, and each player station 40 to the game table and to its adjacent player station and adjacent corner piece or tower.

The TBC card provides stable and horizontal position adjusted video to genlock card 87 e.

Tower canopy 64 is an ornamental part of the tower and houses both colored neon lights, and flashing, circulating lighting which lights the individual betting panel numbers.

In accordance with an additional aspect of the invention, there is provided an electronic roulette gaming apparatus, which includes first display means for displaying a graphic image of a spinning roulette wheel on a display; determining means for determining a path for movement of a graphic image of a ball on the display relative to the graphic image of the spinning roulette wheel, wherein the determining means selects a bounce pattern for the graphic image of the ball from a plurality of different bounce patterns, each bounce pattern for moving the graphic image of the ball from an outer track to an inner track of the graphic image of the spinning roulette wheel; and second display means for displaying the graphic image of the ball on the display and moving the graphic image of the ball relative to the graphic image of the spinning roulette wheel to follow the path. The program storage device tangibly embodies a program of instructions executable by the computer system to simulate a live action roulette game on the display. With the reduction in processing, development of the machine is substantially simplified, and less powerful and thus less expensive hardware may be used to implement the machine. Two primary techniques have been found to improve the realism of the movement of game ball in a graphical simulation, although each may also be implemented separately in electronic roulette gaming machines consistent with the invention. Rolling friction and gravitational force soon cause the ball to drop from the roulette rim and bounce and come to rest on a specific "winning number" pocket or bin. Pre-recorded video graphic images are preferably stored in analog SVHS on a storage device such as laser disk player 72 to provide the live video part of the game including the roulette wheel, dealer appearances, some dealer announcements and game music. The method includes the steps of playing a pre-recorded graphic image of a spinning roulette wheel on a display; superimposing a graphic image of a ball over the pre-recorded graphic image of the spinning roulette wheel; determining a path for movement of the graphic image of the ball relative to the pre-recorded graphic image of the spinning roulette wheel; and synchronizing movement of the graphic image of the ball along the path with the playing of the pre-recorded graphic image of the spinning roulette wheel. Turning to the Drawing, wherein like numbers denote like parts throughout the several views, FIG. These and other advantages and features, which characterize the invention, are set forth in the claims annexed hereto and forming a further part hereof. Depending on the positioning of the player chips on the betting field a range of payout amounts are credited or paid out to the winning players. However, for a better understanding of the invention, and of the advantages and features attained by its use, reference should be made to the Drawing, and to the accompanying descriptive matter, in which there is described preferred embodiments of the invention. It has been found that actual game balls may bounce around a roulette wheel in many different patterns. The plurality of observed bounce patterns from which a bounce pattern is selected may be selected randomly, and further may be synthesized from analysis of actual, or observed, ball bounce movements. The video graphic images may be stored and processed in any format, e. However, it will be appreciated that innumerable modifications may be made to the preferred design consistent with the invention. However, other electronic gaming machines have been developed as multi-player units which enable multiple players to participate in games. Similarly, in the preferred embodiment, five player stations 40 are connected to three sides of game table 20, and a pair of horizontally positioned monitors 30 present the layout of a standard roulette table playing field. This permits more reliable synchronization with the video graphic images from laser disk player 72, since any sound file can be accessed and started almost simultaneously when it is preloaded into the sound card. Game table chassis 31 preferably contains the program logic and electronics necessary to display the roulette betting field, the aforementioned player station hands and betting chips on monitors Game table chassis 31 also communicates via fiber optic cable 24 and RS to Fiber Optic converter 76 with a controller such as tower video control computer PC 80 in tower Game table chassis 31 through tower PC 80 thereby coordinates the overall timing and selection of the video segments that display on tower monitor 70 and synchronizes these segments with the displays on monitors Tower PC 80 preferably combines overlay graphics with a pre-recorded source of video graphic images and outputs a S-video signal to a display such as monitor 70 through an S-video to RGB converter Other converters may be necessary, or no converter may be needed at all, depending upon the respective types of signals with which tower PC 80 and monitor 70 are compatible. To maximize the enjoyment, and thus the profitability, of an electronic gaming machine, it is important for the machine to be easy to learn and use. Electronic gaming machines have been created to simulate a number of different casino games, including blackjack, craps, slot machines, etc. Tower PC CPU 81 receives winning numbers and video synchronization commands from game table 20 through control line The video stream from player 72 first goes to TBC time based corrector card 86 which is required to provide stable sync signals when the laser player head moves between video segments. The hard disk drive also preferably contains game sound files e. As an example, of multi-player machines, U. Each player station utilizes electronic logic firmware to enable a player via a track ball to move a video hand across the playing field and place specific bets. A second display function for the tower PC is that of coordinating the display of a graphic image of a roulette ball on the monitor, which includes the function of synchronizing the movement of the ball and the roulette wheel. The tower PC maintains a table of the beginning frame numbers of each video segment and other game points, e. Many of the above-listed casino games, e. The dealer then rolls a game ball around the rim of a spinning roulette wheel. The pre-recorded video graphic images may be stored on any suitable storage device media, e. With this technique, the processing is basically limited to the generation and movement of a graphic image of the ball, as it has been found that the movement in particular, the spin rate of a physical roulette wheel does not substantially change during the ball spin and drop phase, and thus can be accurately simulated with a pre-recorded image. These random winning numbers as well as control commands for tower 60 are sent by dealer CPU 32 via communication line The dealer CPU also may provide an audio signal to audio amplifier 73 in tower 60 to generate game board sounds e. Prior attempts are characterized by crude graphical representations, poor audio, and unrealistic ball movements, all of which result in unrealistic games that are not desirable to players. In the alternative, sound file streams may be transferred directly from hard drive 83 to sound card 84 on an as-needed basis; however, it is more difficult to synchronize sounds with video graphic images due to the time required to transfer sound data from the disk drive to the sound card. While all of these functions are preferably handled by the tower PC, it should be appreciated that the functions may be allocated to one or more other devices, and that additional functionality may be incorporated into the machine as desired. However, because dealer appearances and voicing are preferably embedded into the game video, a total of six video segments are utilized to support three dealers. The method includes the steps of: displaying a graphic image of a spinning roulette wheel on a display; displaying a graphic image of a ball over the graphic image of the spinning roulette wheel; determining a path for movement of the graphic image of the ball relative to the graphic image of the spinning roulette wheel including the step of selecting a bounce pattern for the graphic image of the ball from a plurality of different bounce patterns, each bounce pattern for moving the graphic image of the ball from an outer track to an inner track of the graphic image of the spinning roulette wheel; and moving the graphic image of the ball relative to the graphic image of the spinning roulette wheel to follow the path. The sound card preferably has sufficient internal memory e. Each control panel includes a track ball 43 operable by a player for controlling a displayed hand on the game table and used to select the locations on the game table to place bets. The logical and signal interconnection of the principal device components are shown in the component configuration diagram of FIG. More particularly, the invention relates to an electronic gaming machine for playing the game of roulette which simulates the movement of a game ball and a roulette wheel. Therefore, in accordance with one aspect of the invention, there is provided an electronic roulette gaming apparatus, which includes a display; a storage device outputting a pre-recorded graphic image of a spinning roulette wheel to the display; and a controller outputting a superimposed graphic image of a ball to the display, wherein the controller synchronizes movement of the graphic image of the ball with the pre-recorded graphic image of the spinning roulette wheel to simulate movement of a ball on a roulette wheel. However, a substantial need has also arisen for an electronic gaming machine which realistically simulates the game of roulette. The dealer station utilizes electronic logic firmware which controls the game sequence, rolls the dice, provides and controls the CRT display of the game field, and independently interfaces with the player stations. One technique involves the superimposition of a computer generated graphical representation of a game ball over a pre-recorded video graphic image of a roulette wheel spinning at a constant rate. Therefore, a substantial need has existed for an electronic roulette gaming machine which more accurately and realistically simulates live action roulette, specifically with regard to the interaction of a game ball with a spinning roulette wheel. For each player station 40 only one of which is broken down into its major components , the player various station components shown in FIG. A payout button 45 enables a player to select payout of existing credits, and payout occurs via a coin return hopper 46 or optionally via a ticket printed by a printer 47 if the player station is so equipped. The dealer station includes two large horizontally mounted CRT monitors displaying the playing field, and each playing station permits a player to independently place or delete bets on the selected betting fields. The output of genlock card 87 passes video to converter 71 for display on monitor Other graphic elements, be they computer generated or recorded images of actual objects, may also be incorporated into the roulette game video as desired. Many of the above components described for game table 20 and player stations 40 are directly adapted from the aforementioned multi-station electronic Craps game available from IGCA, and thus these components will generally not be discussed in any greater detail herein. Moreover, CPU 50 provides positioning data from trackball 43 and other signals to game table chassis 31 of game table 20 via fiber data line 23, specifically to a game table dealer CPU An image data base preferably EPROM devices 34 is also provided for storing game table images rake, marker, chips and bet hands , and display memories preferably RAM memory devices 33 are provided for storing image data corresponding to the front and back halves of the roulette playing field for display respectively on the two CRT displays The random number generator logic 37 performed by the dealer CPU 32 generates random numbers. According to another aspect of the invention, a program storage device readable by a computer system coupled to a display is provided.